Hello!
So I am running into an issue where changing the Artnet local universe start is also changing the artnet universe.
MA3 onPC for windows v 1.4.2.1
local universe 01; net 0; sub-net 0; universe 0 = artnet 0x0000
local universe 11; net 0; sub-net 0; universe 0 = artnet 0x00a0
**EDIT: local universe 01; net 0; sub-net 0; universe 10 = 0x00a0**
same settings in MA2 produce 0x0000 both times.
Would like to make sure I am not missing something before generating an error report
Thanks in advance!