Cool! I’ll try that😀
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On my wishlist for upcomming software versions, is the posibility to create appearances pool objects with a macro. Kind of an autocreate for appearances, so I easily can get like 40 different colors in the appearances pool. Like I can do in MA2 with the predefined colors.
Anyone having the same wish?
I suppose I can make a workaround by manually creating all the appearances I want and then export/import them to another showfile. But an autocreate would be great.
you are right, this behaviour will change. At the moment the individual timings are grabbed and you have to switch them off automatically. But we are working on it.
Hi guys! I have a related issue. When using ind.fade on some fixtures (maybe delay to but I haven’t checked), when I change values on those fixtures for my next look the fade layer automatically gets activated. If I forget to adress that, the next cue will get the same ind.fade values as the cue before.
I suppose that’s a bug?
And also related to that; when I’m in an active cue with ind.fade in it, then programmer time does not work. Actually the individual fade values gets forced to become a ”programmer time” of sorts, when I change the values on the attributes that where using that particular ind.fade time.
You probably know of these bugs allready, but I still wanted to adress them. There quite problematic.
Ahaaa, I think you are on to something! Nice work, thanks! I still use MA2 for all the ”real” programming, but I’m learning MA3 of course:-)
I’ll send MA another mail about it! Have a nice weekend!
Am I the only one that doesn't get MIB to work on certain fixture types? For example my Aura XB won't pre positionon on pan/tilt (only color does, I know on an rgb that's not tecnically a pre positioning but you know what I mean). On another sequence with the exact same settings I have Encore perf. They does there MIB just fine. I also tried the same thing with DL4S and they work just fine, so it doesn't seem to be a bug concerning additive color mixing.
MA won't answer my email that I send regarding this issue in august (the problem stays the same in version 1.4), so perhaps any of you have run in to the same problem and also fixed it:-)