Posts by KCUFRADIO4625

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    Dear Ryan Kanarek and PaulaAbdul ,

    I have also experienced a similar behaviour in my busking showfile. It appears as the following:

    I have a few sequences running in the background, containing cues with my position presets. I also have macros, which modify one MAtricks pool item("Position MAtrick"), changing its fade and delay timing. "Position MAtrick" is assigned to all cues in all of my position sequences.


    Now, with an empty programmer, I select a group, apply a position preset, and even though MAtricks are empty in the programmer and I do not have any preset timing applied, the lights fade to the new position, with the fadetime that I currently have in "Position MAtrick". If I activate Programmer Time, it overrides this fadetime with whatever timing I have set it to. As soon as I turn it off again, the fixtures return to fading. There is absolutely nothing in the programmer that would prompt this kind of behaviour.


    I have traced the phenomenon to two macros I use. One just toggles "Position Matrick" between a 1, 2, and 5 second "FadeFromX" and "FadeToX" "None". If I use this macro to change the values of "Position MAtrick" the above described phenomenon does NOT happen. Only when I use my other macro, which allows me to set a custom "FadeFromX" value causes this to happen. This macro is very similar to the one in the startshow, but here is the full thing:


    Set MAtricks 1000 "FadeToX" "None"

    Set MAtricks 1000 "FadeFromX" (Position Fadetime?)

    Assign Appearance "Fade INPUT Active" At Macro "Position FadeToX Input"

    Off Macro "Position FadeToX"

    Assign Appearance "Fade OFF" At Macro "Position FadeToX"


    (Please ignore that macro is called "Position FadeToX" while it actually changes the FadeFromX Value)


    Would love to hear your thoughts about what might be causing this.

    Cheers

    Hey Everyone!

    I use RateMasters quite extensively in my showfile, and like using Speed1 to quickly reset the master to 60 BPM.

    Recently I found that dividing the RateMaster by 4 gives a better range on the fader, with the current fadetimes of my cues. However my issue is that Speed1 resets the SpeedScale back to one, and removes the division/multiplication of the master.

    I could see this as intended behaviour, but would love if it worked differently, I'd like to be able to use Speed1 to reset to 60BPM, without losing the speedscale on the master.

    Any workarounds you could suggest? Could this be a bug and not an intended feature?

    Cheers

    Hey everyone,


    I started wondering, whether it would be in any way possible to live update certain attributes of a phaser with an executor knob, or fader.


    I imagine it like this: I would run a phaser on an exec fader, and be able to change for example its width or phase with the encoder above. A bit like the common MA2 effect generator, but attributes now assigned to the new encoders.


    Right now I have two ideas about achieving this:

    1. Try to get the encoder position somehow (assign a dimmer channel and use DMX remotes maybe?) and use that in a clever Lua script.


    2. Create a long sequence with blank cues triggering commands that change and update the desired attribute. Assign that sequence to the encoder, and scroll through the cuestack.


    I’d love to hear your thoughts about this.