Posts by ToraAak


    Hello all,

    I'm curently building a gobo picker for my busking showfile.

    I have my sequences in a layout, appearances assigned, so far so good.

    But if I want to clone my fixtures, then my gobo appearances aren't matching anymore.

    I'm trying to build a macro to do it automatically, but the gobos in the gobo pool don't seem to follow any logic when a new fixture is added.

    How can I know in advance which gobo slots my new fixture will take so I don't have to manually change every appearance ?

    I hope it's clear enough

    If you have only the command wing without the Viz-Key it's correct, you are controlling with the real parameters, and you have 4096.

    If you have also the Viz-Key , follow the step above.

    If I look into the system info it say 4498 parameters active.

    So I need a vizkey to unlock more "visualizer universe" even tho I already have a piece of hardware ?

    Hello forum,

    I've been encountering an issue while using worlds and MAtricks :

    I have a show where I have multiple stages (assigned to different worlds, like Stage 1 world 2 / stage 2 world 3 and so on)

    And the fixtures from stages 2 and above are cloned from stage 1 fixtures.

    My groups are like this :

    -stage 1 : world 2 group 1 with 4 spots (101 thru 104)

    -stage 2 : world 3 group 1 with 4 spots (1001 thru 1004)

    Which means that in my full world I have 8 spots on group 1 (101 thru 104 + 1001 thru 1004).

    Here comes my problem;

    Whenever I want to create a phaser with my group 1 in world 2 my matricks acts as if I have 8 fixtures in my group when if I selfix my group in world 2 it actually selects 4 fixtures.

    It appears that MAtricks selects fixtures from the world full instead of the current one.

    Is there a way to apply worlds filters to MAtricks ? Or do I have to use different groups where everything is really separated instead of just filtered with worlds ?


    I've noticed that when I toggle off "off on overridden" so I can have a color fx without removing my selected colors via the picker,

    the appearance doesn't change when I want to pick a new color.

    Even worse, I have to click to manually change the appearance, and click again to rechange the color.


    Hello, some feedback :

    With colormixing fixtures the plugin works like a charm.

    However, with color wheels, I ran into a wall : When I have the option to chose between existing presets and create new ones, when i chose existing and enter the range of presets, the dialog box just opens again indefinetely, which forces me to use the creating of presets, which doesn't work with color wheels.

    So I end up changing the recipes, which ends up working but is a bit frustrating.

    Any workaround ?

    Anyway thanks for creating it in the first place !

    Doesn't work as well

    And in another way, if I press "reset" on my matricks, it does reset the fade and delay values in the matricks but not in the programmer. Any work around ?

    I find it weird to be able to easilly enter fade and delay values with matricks but not be able to disable them with a reset

    I tried everything I could think of :

    - edit the preset, reset the matricks and / or remove it and update it

    - selecting the preset, reset the matricks and / or remove it and update it

    - store overwrite or store merge new values with matricks values at 0 or with matricks diable (or reset)

    My matricks is still in my prerset and still active when I call it, it drives me crazy

    Hello, I'm would like to create a macro with condition. And I have no real idea where I could gather some informations.

    I want my macro to, if my condition to be something along = if it has a colorrgb_w attribute do that, if it doesn't do this

    Any ressources I should know ?


    If I understand correclty what you're suggesting, it would change the function of my special master,


    From the Assign Special Exec window change to the Object Tab on the left and select what you want that master to be from the top tabs.

    That's not what I'm looking for. I still want my selected master to be my selected master, but I ould like to change the sequence in the custom master section as seen bellow.

    Here my I have my sequence 19 "sharpy notes" and I would like to remove / change it for another sequence, while keeping my selected master as the master of this sequence, in order to keep my go+ go- and pause buttons.

    Thanks for helping !