I can play, pause and label a time code track, move the cursor, but I can not figure out how to add events. Command line history shows nothing, when recoding a show.
Posts by Simon
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Hi!
I can not figure out how to add a GO+ event at a specific time in a time code track with a macro. Anyone have any idea?
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try this variant for a single line:
Fixture 701 At Absolute Decimal8 145 Attribute "Pan"
Thank you!!!
Works perfectly
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Hi!
I need to set the pan and tilt from the command line for a specific fixture and sometimes it would be helpful to set the precis DMX value.
What works:
Attribute "Tilt" At 50
Attribute "Pan" At 50
What do not work:
Attribute "Tilt" At Decimal8 127
Attribute "Tilt" At Absolute Decimal8 127
Fixture 701 Attribute "Tilt" At 50
Fixture 701 Attribute "Tilt" At Decimal8 127
Fixture 701 Attribute "Tilt" At Absolute Decimal8 127
Is there a way to in one line, select a fixture and set the pan or tilt value?
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I am also interested in this, in the docs it says preview is a reserved keyword. Could mean it is planned for future version? Or anyone have a workaround?
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Great! I hoped that there were some smart "workaround" that could achieve something similar that I just had not figured out.
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Thanks, but that is still the length of the entire effect. If I change the speed the length of all steps change. I want one step to always be a fixed time. The speed setting changes the length of the entire effect but no the step that is fixed in time.
Example of what I want to be able to do, if I have a stepped dimmer chase. I want the full/on step to be 0.3 seconds. If the speed is 0.6s it is on half of the time and off half of the time. If I increase the speed, it is on longer than it is off. If the speed is below 0.3s it is on all of the time. If the speed is 2s it is off for 1.7s and on for 0.3.
This specific effect can be achieved by a sequence that is controlled on by a speed master, the cues in the sequence has command that triggers a GO of another sequence that turns on/off the dimmer. Not very flexible...
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Hi!
Anyone know if/how it is possible to set the width of a step in seconds/milliseconds?
What I want to achieve is an effect where one step is fixed in milliseconds and the length of the second step(s) gets adjusted when the speed of the effect is changed.
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I am trying to understand the time code XML to be able to export from another tool into MA.
It seems like removing "Caller" has no effect. Looks like it "only" indicated how that event was added. If you are using cue 1 of the predefined "target" it seems like I can remove "ValCueDestination" and "Object" can be removed.
These I do not really undersand what they do. Do someone have more insight?
CodeType="Key" Source="Original" UserProfile="0" IsRealtime="1" IssuedByTimecode="0" FromLocalHardwareFader="1"
In the header I have not been able to figure out what these do:
Snippet from an exported time code track where I click a few executors defined as flash buttons.
XML
Display More<?xml version="1.0" encoding="UTF-8"?> <GMA3 DataVersion="1.4.0.2"> <Timecode Name="Flash TC Track" Guid="00 00 00 00 9E E4 B6 68 8A 04 00 00 FD 01 07 5F" Duration="30.20" LoopCount="0" TCSlot="-1" AutoStop="No" SwitchOff="Keep Playbacks" Goto="as Go" Timedisplayformat="<10d11h23m45>" FrameReadout="<10d11h23m45>"> <TrackGroup Play="" Rec=""> <MarkerTrack Name="Marker" Guid="00 00 00 00 B2 43 C5 52 8E 04 00 00 8A 1A 08 5F" /> <Track Guid="00 00 00 00 92 85 DF 14 8F 04 00 00 8A 1A 08 5F" Target="ShowData.DataPools.Default.Sequences.Sequence 9" Play="" Rec=""> <TimeRange Guid="00 00 00 00 F2 3E BA 5E 90 04 00 00 8A 1A 08 5F" Duration="< 30.20>" Play="" Rec=""> <CmdSubTrack> <CmdEvent Name="Flash" Time="1.04"> <RealtimeCmd Type="Key" Source="Original" UserProfile="0" Status="On" IsRealtime="1" IsXFade="0" IgnoreFollow="0" IgnoreCommand="0" Assert="0" IgnoreNetwork="0" FromTriggerNode="0" IgnoreExecTime="0" IssuedByTimecode="0" FromLocalHardwareFader="1" Object="ShowData.DataPools.Default.Sequences.Sequence 9" Caller="ShowData.DataPools.Default.Pages.Page 1.Exec 101 : Sequence 9" ExecToken="Flash" ValCueDestination="ShowData.DataPools.Default.Sequences.Sequence 9.Cue 1" ValFadeTime="0" /> </CmdEvent> <CmdEvent Name="Flash(Release)" Time="1.68"> <RealtimeCmd Type="Key" Source="Original" UserProfile="0" Status="Off" IsRealtime="1" IsXFade="0" IgnoreFollow="0" IgnoreCommand="0" Assert="0" IgnoreNetwork="0" FromTriggerNode="0" IgnoreExecTime="0" IssuedByTimecode="0" FromLocalHardwareFader="1" Object="ShowData.DataPools.Default.Sequences.Sequence 9" Caller="ShowData.DataPools.Default.Pages.Page 1.Exec 101 : Sequence 9" ExecToken="Flash" ValCueDestination="ShowData.DataPools.Default.Sequences.Sequence 9.Cue 1" ValFadeTime="0" /> </CmdEvent> <CmdEvent Name="Flash" Time="2.38"> <RealtimeCmd Type="Key" Source="Original" UserProfile="0" Status="On" IsRealtime="1" IsXFade="0" IgnoreFollow="0" IgnoreCommand="0" Assert="0" IgnoreNetwork="0" FromTriggerNode="0" IgnoreExecTime="0" IssuedByTimecode="0" FromLocalHardwareFader="1" Object="ShowData.DataPools.Default.Sequences.Sequence 9" Caller="ShowData.DataPools.Default.Pages.Page 1.Exec 101 : Sequence 9" ExecToken="Flash" ValCueDestination="ShowData.DataPools.Default.Sequences.Sequence 9.Cue 1" ValFadeTime="0" /> </CmdEvent> <CmdEvent Name="Flash(Release)" Time="2.63"> <RealtimeCmd Type="Key" Source="Original" UserProfile="0" Status="Off" IsRealtime="1" IsXFade="0" IgnoreFollow="0" IgnoreCommand="0" Assert="0" IgnoreNetwork="0" FromTriggerNode="0" IgnoreExecTime="0" IssuedByTimecode="0" FromLocalHardwareFader="1" Object="ShowData.DataPools.Default.Sequences.Sequence 9" Caller="ShowData.DataPools.Default.Pages.Page 1.Exec 101 : Sequence 9" ExecToken="Flash" ValCueDestination="ShowData.DataPools.Default.Sequences.Sequence 9.Cue 1" ValFadeTime="0" /> </CmdEvent>