yeah, I have it set to gobo shadow, the light beams are still going straight through objects.
Posts by Jhn312
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I recently started working on a show in MA3 on PC and I noticed that none of my 3D objects (which were imported from Vectorworks in an MVR file) cast shadows or block light in the 3D window. I have gone into the patch for all the objects and made sure that the cast shadow option is turned on. I'm guessing there is another patch option or setting somewhere, but I haven't been able to find anything. If anyone has any ides or can help that would be greatly appreciated!
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Does anyone know if MA3 will be able to run right away on the latest macOS update (Big Sur) or will we need to wait for an MA update?