In het macro edit window you can set the 'AddToCmdline' field to yes and it will add it to the command line.
Posts by Snabbelicious
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As far as I know you can only change the pages label. And then only in the pages pool window.
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Yes, in the off menu (press Off two times).
See this page in the manual for more info:
https://help2.malighting.com/P…/running_playbacks/en/1.4 -
No problem. You can also think of it as fading between cues instead of something to do with intensity. You fade between cue states in a set amount of time, doesn't matter if its position, color, zoom or any other value.
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You change the fade time of the cues
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I know this is a late reply but I haven't had the opportunity to use MA3 together with physical lights for a while....
I see that different color picker tabs Ryan Kanarek , but that only does the conversion from rgb to cmy within the software. It does not change the dmx output. I have a fixture that is on CMY mode, and the console still thinks that it is in RGB mode.I guess the only way is creating a new fixture profile with the RGB parameters changed to CMY? That is kind of annoying since I don't have a gdtf file for that fixture and would have to create a whole new one which isnt very easy or quick...
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Lightpower will host a Lua webinar on friday 28/5.
Forgot to mention it is in German XD
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I have searching for before asking...
And changing the beam quality to Gobo Shadow doesn't work (normal it doesn't concern beam quality but property of objects).
So, if you are okay with that, Mr. Snabbelicious
I will ask to the forum...
It was just meant as helpful advice, no need to get passive aggressive about it
I'm glad you found the solution...
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Beam shines trough 3D-Objects <click
Was literally still on the first page of threads... don't want to be unfriendly but searching the forum first before asking might give you answers faster
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It depends on how your sequence priorities are set. Most of the time it is HTP, aka Highest Takes Presedence. Meaning the sequence that puts out the highest value per parameter "wins". To my knowledge there is no setting that addes values together...
For some reason the manual does not have the priority setting expanations at the moment, all it does is link to a page that does not say anything about the topic. -
Isnt that just the overlap of the two beams resulting in the summing of the two colors?
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I use Robin Spider too
Facing many problems, I had to rebuilt the fixture type integrally. Based on the fixture type made by Sille (from MAfixtureshare^^) and thanks to the lesson of the learning platform.
Now it works perfectly.
But there was no other solution, I tried every fixture type I found online, without success.
Mind sharing the fixture profile? I got it to work in the end, but still not ideal...
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Don't know if it helps, but I have had some issues with the Robe Spiider in real life on my Compact XT. Eventually I used a gdtf library created by Sille from the gdtf-share website, and now it works.
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I know multipatch is not implemented net, not sure about the dimmer curves
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Look at the word at the top of the column. It's not "time", but "Wait"
So the syntax would be:
Set Macro X.Y Property "Wait" #
Set Macro X.Y Property "Wait" "Go"
0 = follow
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I recently noticed that for sACN the auto function for the interface selection doesn't work. So you might have to set that manually. Also I have to reselect the port every time I open the show again.
Don't know if this is the same for Art-Net, but thought I'd mention it.
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The syntax is:
Set Macro X.Y Property "Command" Z
where:
X = Macro number
Y = Macro line
Z = Stuff you want to put into the command
Ofcourse this also works for the other properties like 'wait' and 'execute'
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Yeah that works, but just stores a new que without using the recipes. My whole point was that the new recipes function was not using the X/Y/Z value
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This is what one of my macro's look like in my colorpicker:
Code: Macro 48Load Seq 31 Cue 4 Assign Appearance 48 at Macro 45 Assign Appearance 30 thru 32 at Macro 45 thru 47 Assign Appearance 34 thru 44 at Macro 49 thru 59 Assign Appearance 30 thru 44 at Macro 30 thru 44 Assign Appearance 64 at Sequence 31
Code: ExplanationSequence 31 is my color sequence for my spots. Cue 4 is Orange. I use the Load commands so I can use the GoLoaded command to change all sequences at the same time, but you can also just use "Go+" Assigns the active appearance at the Macro (wich changes the appearance in the layout view) Assigns the inactive appearances for all the other color buttons on the left ^ Same, but on the right ^^ Same, but for my all buttons (wich changes all fixtures to the same color) Assigns the selected color to my intensity fader so lightpipe glows the color of that fixturetype.
As for assigning worlds to sequences using macro's, use the following syntax:
Assign World "[Worldname Here]" at Sequence # Property "OutputFIlter"