Posts by Rainschn


    Oh, I see, You might have the similar problem as I have discovered some weeks ago and some other guys still have no idea what this could mean.

    I had the same idea to store some P/T Phasers in a sequence and the Fader should manage the size of the pahsers.

    So I built a Temp-fader and the Button is Go+. But everytime I raise the Fader there will be a Go+ "included".

    Ans so it is very difficult to get Cue 1 running as if I press Go+ and raise the fader then Cue 2 will start.

    Auto Start and -Stop are of and the restart Mode is "Current Cue" and even Release first cue is off.

    When I change the Button to Temp or Flash or whatever the Go-Function from the fader is gone.

    I helped myself with adding some "extra-Cues" with nothing in it. But there will be some messy behaviour as well when I press Button and raise the fader in the wrong order.

    Is it a bug or a feature?

    No, sorry, that's not what I want to do.

    More in Detail:

    I want to exchange some Executor Faders and during the Exchange the Status of the Fader should be copied to the exchanged Sequence/Executor

    So e.g. Exec 1.201 ist at 27% and will be moved (and turned off later) to 1.215 and Exec 1.214 is moved to 1.201 but should have a level of 27% as well then.

    I want to do it beacuse I didn't find another way to let my lamps have several Dimmer states - All on / Odd-Even Chase triggered by Sound / Dim Phaser with tapping/ Dim by Bass SIgnal.

    I thought about using a GroupMaster as well, but then I can't use the button for anything else than flash - as far as I know. So I decided to call a cool Macro inside the Sequence that is doing as described above. Has anyone better ideas? Please give it to me! :)

    No. Sorry. There's still nmo way to do so. This question is asked several times here in the forum and it was possible since Version 1.0.x but löater they turned it off.

    And you can perhaps understand why MA is not much interested in having solutions for that because they will sell some onPC Material as well.

    But I think, you can use the onscreen encoders very good to. When you search here in the forum you will find a way to change the resoluition of the wheels, so you can use them very precise with just two or three short macros.

    This might be an easy to answer question for guys who worked a lot with older MA prdoucts as well.

    I tried to solve it myself, but I have no idea where to search for it:

    At my old desk, there was an inbulit "macro" where I can send the Lamp Start command to every lamp that is included in the current show file (some lamps need an ignition first to be started and there has to be a special channel constellation to get that function - e.g. Dimmer at zero, shutter closed and control channel at 128 for 5 Seconds or so). So the macro runs from lamp type to lamp type and ignites the discharging lamps of each fixture type that has one. That was often very helpful and worked really good for me.

    But how can I do it similar with MA(3)? Is there a special Channel-Function (based on the entries in the fixture-files) that can be called for each lamp easily and that has to be combined for all lamps in the show in a macro? Or is there a same "readymade" function included in MA that does that for me?

    As far as I know, it is not possible to read Midi Beat Clock in MA3 or even connect it to a Speed Master (the BPM SpeedMaster e.g.).

    If so, you must use an Interface to get Midi from the 900NXS into the PC from Version 1.5 above (or connect it directly into a console or the wing).

    Well, you can say: The more You have, the better you get.

    But a minimum of 4GB VRam is good. I have some small PCs with Nvidia 1050 and 1060 4 and 6GB VRams. Thats ok so far. But if you really want wo use big shows, than you should buy "as big as possible"!

    3D is really a lot to calculate for the Software and there you can't do enough to get good reaults.

    Are You really asking for MA2 in this MA3 Forum? For MA2 the Hardware requirements are not as high as for MA3. But it should work for MA3 as well as Hoss wrote.

    The universal fixture is 'system based' don't ever delete it or change it without enough knowledge about that.

    Better leave it as it is.

    Uh! Thanks a lot for Your fast response! That saved me hours of searching!

    That's exactly what helped. I've been reading the whole part of networking in the manual, but didn't find what I was looking for. Maybe I should have read the part about the Users... ;)

    Hi Folks,

    I want to use one PC for Programming and another one in Session for 3D (MA3 3D for now). But when I switch my programming PC to e.g. the Fixture View, the second PC changes to Fixture View (instead of staying at 3D) as well and vice versa.

    Is there something wrong in the settings (but where?) or might this be a bug? 8|

    My Programming onPC shows the green Network Symbol and my invited 3D PC shows the cyan one. So everything seems to be fine...

    Hi Ringen, thanks a lot for your help!

    The problem really was inside the fixture file.

    I just added the Grandmaster entry to the main dimmer and the Groupmaster works fine since then!

    Sometimes I work with Beyond or Quickshow to program Lasershows. What I really like there is the timeline function which allows me to integrate audiofiles and they will then be shown as waveform and played directly with the show.

    My old desk from Chamsys is doing a very similar function since a few months.

    What do You think: Might it be a feature that would or should be implemented in MA3 in the future to? The real consoles have no audio output, so do you think that will never happen and we always have to work with e.g. osc controlled reaper and TC or similar to get audio played in our shows?

    Does anyone would have this feature to, or sounds that to 'special' for most of You?