For me, it is the most comprehensive method to turn off lights in groups, wings, blocks, time… like in MAtricks mode. I know I can do it with a second cue linked with follow like in MA2, but the desk allows converting the off cue into a recipe. Maybe I can do more complex things easily with the recipe in the off cue
Posts by Felipe
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Hi to all. I try to do some recipies in off cue but something goes wrong. When I do It with the dimmer nothing happens and when I do It with color or other parameter this recipie fires with the first cue in the sequence. Which is the right way to do It?
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Hi! with the reinstall everything looks good, the dmx chanels go free to the universes of lights
Thanks
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Also try the clean start, but noting changes. Maybe reinstall the soft resolve the problem, I'll try it
Thanks
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In my case, the PC and the MA3 software can see the wing, but the DMX output doesn't work at any moment. The Executors work, the unlock parameters work, i try to change the USB cable or the DMX cable or the two outputs but it doesn't do anything.
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Hi everyone. I have a problem when i update my OnPC to 1.7 version. My fader wing DMX output stops working , the output configurator of the system can see outputs of this wing and i can change the Universes to output, but nothing happens with the lights. Also, the faders in the fader wing seem to work properly.
Does this happen to anyone else?
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I used my NUC with 5 universes full of lights without any issues
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I'm telling this because the software allows it and the fixtures are copied, but not their outputs. If you can't do anything with that function it would be great that the software wouldn't allowed it and showed an error.
If you want to do a split or copy of an DMX output in a non configurable Artnet node like the one I have, since for some reason you need that 2 or 3 outputs of that node are the same universe, for me it would be easier to come the X universe into the X universes of the universe pool rather than creating other artnet output lines and set the configuration you showed me.
In any case, it might just be easier for me in my head.
Thanks CaCo
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Thanks Guido, that will work for me. Only one question: Copying universes in to the universe pool is useful for something or what sort of function does it has?
Sorry for not knowing
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I have a node without port configuration, it has 8 outputs and I'd like it to have the same DMX outputs in the dmx ports 1 and 7.
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Hi to all, I want to copy universe output in my console. I use Copy DMXuniverse 1 at DMX universe 7 and in my DMX sheet the fixtures I have in universe 1 are already copied to unverse 7, but all de DMX are at 0.
I miss something to do?
Thanks in advance
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Hi, probably you need to change the wing to the fader in Settings / USB configuration / MA modules
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Hi to everyone. I saved my user with my views, but when I log in, some pools are mising and others were moved on the screens
Is it a bug or I did something wrong?
In the OnPc I created a user and I imported my profile, after I link my user whit my profile. I think these are the steps
The command line shows me this message when I login to my session
Thanks in advance forum.malighting.com/attachment/1576/
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You are on right hoss. I'm not in my laptop and I tested in version 1.3
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HI, try with this " MOVE CUE X AT CUE Y " or press move button and the cue you'd like to move and after the destination.
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Hi Szylo. I don't know were in the console does, but in my OnPC I do on Menu / Settings / USB configuration / MA3 modules. I hope it helps you
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I miss the swop function, the stomp, virtual buttons and the problen with the time in pressets on the programmer.
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Thanks for you reply Daniel
I'll wait for this next version. For me it's a very important feature.
Thanks to all the MA team for their hard work on software development.
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Hi Daniel.
An important part in my busking showfile is to have stomps for attributes like movements or color phasers for some types of fixtures, but personally i don't like to reload my current cue in my main secuence. Probably i made some changes on it. In this situation, what should I do for stomp fixtures and preserve the position/color for the current cue?
Thanks in advance
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I'm in the same situation. When I stomp any parameter some asbolute values stay in the programer and are stored together with the stomp in the seq. I tried to remove this off, release, remove... But it also removed the stomp. What am i missing?