Posts by gonda

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    Hey All,


    Has anyone else experienced weirdness when trying to create fixed color wheels? I'm working on building a fixture profile for a color scroller fixture with 24 frames. I've successfully created the wheel and assigned color info and labels to all 24 slots. I then added a DMXChannel to the profile, set it's attr to Color1 along with setting it to the appropriate wheel. I've added all of my channel sets and assigned them to their respective slots. Here's where the problems start.


    The "Physical From" and "Physical To" values are auto populated. The issue is they are auto populated as 0 thru 24. Since the wheel has 24 slots, it should be either 0 to 23 or 1 to 24 depending on if it is 0 or 1 based indexing. If I make the numbers right, the color chips don't line up in the fixture sheet. If I make the colors right, the physical values don't line up. Any thoughts? Ideally, I would love to have the ability to set the beginning and ending values of the range for physical values...has anyone figured out a solution to this?


    Cheers,

    -g

    Hi All,


    Working on editing some fixture profiles and was hoping to deal with editing some stuff via the cmd line.


    In Series 2, you could do the following to edit the value of the field named "Color" for the first line of an object like this:

    Assign 1 /Color="Blue"

    And the value for the Color field in line one would now be 'Blue'


    In Series 3, when I try to do this, I keep getting an illegal object error. The only thing I've found that it works for is Name fields using the label command. Has the syntax of this functionality changed in Series 3? Not implemented? Deprecated?


    Thanks for any insight.


    Cheers,

    -gonda

    Hey All,


    In the process of building a Custom Wheel for some color scrollers. In the wheel editor, I'm finding it will let me enter RGBa or HSB values but there doesn't seem to be the option to use the swatch book. Kind of an issue for setting up color scrolls. Am I missing something, or is this is something that is not supported?


    Running 1.9.3.3 on MacOS


    Cheers,

    -g

    Hey All,


    So, I've been working on poking thru the gma3 software and ran into a question for y'all...


    I've found in the manual where it speaks about "FixtureLayer" and how to create one and have it show up in patch...except in patch, I can't find anyplace that displays this FixtureLayer info and/or edit/create/delete etc...


    Am I missing something? As far as I can tell FixtureLayer should be similar to the layers in patch on MA2 but they can also be used for scoping of selections...or am I wrong?


    Cheers,

    -g

    Hey All,


    Continuing down the Fixture Sheet display rabbit hole, is there an analog to MA2's masking-by-selection? I know you can use saved filters for attributes. I tried to use those as a kludge by trying to add a name field, but unfortunately, it does not appear as if the name field supports wildcarding which really makes it not all that useful. Anyone have thoughts or workaround for this? Ryan Kanarek Is this a feature request/issue that has already been added to the dev teams radar?


    Cheers,

    -gonda

    Hi All,


    So, just started poking around a bit with 1.7...maybe I'm missing something, but in Fixture Sheets, is it possible to get the "Name" field from fixture types to show up? i.e. the name of a gobo, 'closed'/'open' label for dimmers, etc. I've flipped through all the various display options on the Readout button, but none seem to present the name field. It's almost as if the equivalent of 'Value Only' from MA2 is toggled on....am I just missing something here?


    Cheers,

    -gonda

    Hey All,


    Is there either a flat view available for the manual or even better, a download optoin? Trying to browse the website is painfully slow and needing to have access to the internet for a manual won't help for venues where there is no internet.


    Cheers,

    -g

    Hey MB,


    So, I just checked again, and even setting the sheet to Physical, I'm just getting numbers...as best I can tell the numbers correspond to the ChannelSet entry; namely, for the first gobo I'm getting a value of 1.6, the second 2.6, the third 3.5, etc....


    So, with the lack of the natural option, this makes the fixture sheet pretty hard to read depending on the value, i.e. having RGB displayed as values between 0 and 1 is not only not intuitive but makes it very difficult if you're trying to match RGB/CMY values exactly. As best I can tell, the MA3 software is completely ignoring the label in the Channel Set. Said label is only seeming to show up either the calculator (pressing an encoder) or the smart window. This is a pretty big problem for those of us using the desk in a theatrical setting.


    I see using the color picker for CMY; however, the lack of CMY readout makes it exceedingly difficult to find out actual values since a lot of fixtures that use CMY mixing do not have a linear response on each channel...


    Cheers,

    -g

    Hey All,


    Granted this just dropped but I figured I start with asking some of the obvious/dumb questions:


    In fixture sheets, is there any way to get a view that respects what would have been called 'ChannelSets' in GMA2? Specifically, it seems that there is no way to display things along the line of 'Gobo 1' as opposed to 23. I saw the option to flip through percent, hex, decimal, etc, but it seems that they've removed what used to be the 'Natural' option or am I missing something?


    Also, is there an option somewhere to force CMY mode? So far, everything I'm seeing seems to default things to RGB mode even if the fixture is a subtractive CMY fixture...


    Cheers,

    -gonda