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Is there a way to use Resolume 7's output as an input to a plane's texture in dot2 3d.
For future use, how do I export the patch file from the dot2 software?
I am trying to use the Fixture Builder to build a patch for the Chauvet Intimidator Spot 260. I am having difficulty understanding how to specify the Tile/Pan fine adjustment, the gobo wheel's attributes, the functions, and movement macros. The patch should be very similar to the 255 irc, but it looks like the 255 irc path file is xmlp and not xml, so I cannot use it as an example. It would be great to have an unprotected xml version of a similar fixture. Suggestions?