Hide Checkered Stage plane

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  • Hi guys, I’m (perhaps mis-)using stages into dividing MArkers and fixtures so I can toggle between stages in my 3D windows for clarity.
    I can also have a total view by enabling all stages in this way.


    I have a 3D stage with all my lights and environment it seems that the PSN data has a different origin. I wanted to compensate that by adjusting the stage height of my markers. So that 0/0/0 starts at the same origin. I can accomplish that easily by offsetting the stage Pos Z. My stage plane will then be visible, covering my other environment and start to flicker. Is there a way to disable the checkered plane that’s auto generated by grandma3?

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