How to invert pixels on multi instance fixtures

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  • How does one invert the pixels of a multi-instance fixture in the patch? On MA2 this was pretty straightforward, however I cannot seem to find where to do it on MA3.

  • Patch > Fixture Types > tap on the Fixture Type in question > press {Edit} (bottom center) > tap on the Geometries tab > expand the trees all the way down to find the pixels > scroll to the right to find the DMX Offset column. This is the equivalent of the "Patch" column in MA2's Instance Manager.

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