How to Get Attribute Values

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  • Hello!

    I'm looking for a way to get the current attribute values to a UserVar for example.

    Trying to figure out some kind of position wizard for my tour. Where I only set each side of the stage and the macro would finish all my basic positions like Cross Up, Cross Down, Fan Up etc.

    But I can't really get the current pan attribute values to a User Var. (Yes I could write the dmx values to a UserVar and use that instead but I want to make this as fast and as comfortable as possible possible.)

  • you are basically describing the inbuilt XYZ feature. take a look here:

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    XYZ - grandMA3 User Manual - Help pages of MA Lighting International GmbH

    Position Fixtures in the 3D Space - grandMA3 User Manual - Help pages of MA Lighting International GmbH

  • Well I'm not entirely sure how would this get me the Attribute values :\ . It would might help on my position wizard but I'd like to try some other tricks where I need to copy the current attribute values :\

    So I know that we are able to set these with like "Attribute "Dimmer" At 50". It makes sense that I should be able to read it out somehow and maybe save it to a UserVar and or use it in a lua script.

    Edited once, last by 3lDave (January 25, 2023 at 9:41 AM).

  • So I know that we are able to set these with like "Attribute "Dimmer" At 50". It makes sense that I should be able to read it out somehow and maybe save it to a UserVar and or use it in a lua script.

    Apparently I was wrong. Since current attribute values can be a wide range between every selected fixture for example a simple Fan position, so it actually makes sense that you can't just save it as a single variable, because on many occasions it could be a way more complex value.

    Maybe in the future :)

    (As for my position wizard I decided to just write the value into a uservar by hand, it works perfectly just a needs little more effort)

    Edited once, last by 3lDave (January 26, 2023 at 12:04 PM).

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