I seem to not understand Auto Stomp somehow. From the MA documentation: If auto stomp is On, then an absolute value from a cue will stomp a phaser running from a different playback.
Isn't that the default behaviour, anyway? Attached is a screen recording. In Seq. 1 I have a cue Circle Move. When activated, a circle phaser runs. In Seq. 3 is a static Position Top cue. In the Circle Move sequences Auto Stomp is active and the sequence settings have Off when Overridden switched off.
According to the documentation, this should mean that the moment my Position Top cue is activated, the phaser coming from the Circle Move cue will be stomped automatically. But that's not the case. Why?
And: Would it be correct to state that Auto Stomp only make sense combined with If Off when Overridden being not active. Otherwise, the running cue would be offed automatically, anyway, once the attributes get overwritten by another cue, so it wouldn't even require an Auto Stomp. Is this correct?