Un-Loading a Cue

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  • Load the cue you want to run next

    This is not quite right ...

    If the cue is loaded by

    Code
    Load Executor 101 Cue 3

    and it is not yet active (by Go+ f.i.), the pointer to that cue is set for that executor.
    Pressing the Go+ should resume normal operation.


    If the loaded Cue is activated, there is no recollection of what cue was active previously. Depending on the tracking of a Sequence, unloading a cue to a previous output state may become problematic.
    ^^ I don't know how to undo this

    Edited once, last by GGGss_be ().