So I think we know about this issue where on some sequences created in v1.6 a Phasers that tracks through multiple cues seems to 'jump' with each cue change rather than continue to run smoothly through the transition.
This doesn't occur on Phaser cues created within v1.7.
Has anyone had success in determining what is making it jump and thus 'fixing' these v1.6 cues yet?
Deleting the cue data and storying again those attributes did not seem to fix it.
Cheers!