1.7 release notes

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  • I think what is being missed is in previous versions if you change the programmer parts in the parts window and then used an Encoder then it would jump back to part zero.

    If you use the preset it would work OK. But the former ‘bug’ seems to be fixed.


    I think just a simple miscommunication here.

  • I think what is being missed is in previous versions if you change the programmer parts in the parts window and then used an Encoder then it would jump back to part zero.

    Yup, because it was always using the part as determined by that presettype pool's Cue Part setting (which for everything was by default Part 0), even for spinning the encoder.

  • That's actually really handy to know as I hadn't had that explained in this way before.

    So it wasn't a bug at all, just a different way of the functionality working.

    Yes, that's also the reason why this is mentioned in the What's Changed section in the release notes. And not as a fixed bug.

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