BECOME PART OF THE COMMUNITY - Sign up here
  • I think what is being missed is in previous versions if you change the programmer parts in the parts window and then used an Encoder then it would jump back to part zero.

    If you use the preset it would work OK. But the former ‘bug’ seems to be fixed.

    I think just a simple miscommunication here.

  • I think what is being missed is in previous versions if you change the programmer parts in the parts window and then used an Encoder then it would jump back to part zero.

    Yup, because it was always using the part as determined by that presettype pool's Cue Part setting (which for everything was by default Part 0), even for spinning the encoder.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!