nothing really related to the software. I´m using a quite complex artnet network but during programming and playback the network freezes sometimes which can´t happen on showtime this weekend.
I have a ma3 onpc system with a qlab connected to the eachother via OSC in a network switch at foh. Then from the switch i needed to run the artnet via 100m utp to the node on stage which then divides in another switch to the resolume video server and 4 epix drives to run 64 strips.
If i broadcast then the epix flickers but the lights run smooth. If i unicast to the node and make a second line to unicast the video server then the flickering stops but then the network freezes and drops sometimes.
Any pointers where to look maybe? I guess the lenght? In total i have 71 universes so artnet should be able to run all that stuff normaly. Thx!