In the Lua Functions List I've found an entry for the Set() function:
But I can't do something with it. It alwasy throws this Exception in the System Monitor: "attempt to call a nill value (global 'set')"
E.g. following Code leads to this (Sequence 1 exists and is accessible via Lua)
local mySequence = DataPool().Sequences;
Set(mySequence, "name", "test23");
Knows anybody how this works or isn't it implemented at this time? It would help a lot to keep the CommandLine Clean when setting many Properties via Lua.
Thanks in advance!